Юлия Константинова: Портфолио
Юлия Константинова
3D моделлер, Motion capture, Unity developer
На сайте: 4 года
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Рейтинг
2000
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город
Санкт-Петербург -
Языки
Русский
Oборудование и ПО
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3dsMax
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Adobe After Effects
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Blender
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Houdini
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Maya
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Adobe Photoshop
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Substance Painter
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Unreal Engine 4
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ZBrush
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Unity
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TopoGun
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Marvelous Designer
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UVLayout
Реализованные проекты
Anemometr presentation for Relab
02:50
Режиссёр
8
О себе
Summary
- 3D modeling
- Digital sculpture
- Work with game engines (Unity, Unreal Engine, BGE)
- Render and visualization (in engines and basic 3d-editors)
- Preparation of the model for visualization and for game
- Texturing (PRB material)
- Digital and traditional art
- Programming (C#, Python, C, C ++, Java)
- VR
- Teaching students and pupils
- Edit Motion Capture animations
Programs:
- Blender, 3ds Max, Maya, ZBrush, Toopogun, UVLayout, SolidWorks, Substance Painter, Houdini, Marvelous Designer
- Unity, Unreal Engine 4
- Adobe After Effects, Adobe Premier, Adobe Photoshop, Adobe Illustrator, Procreate
Skills
DIGITAL PAINTING3D ANIMATION3D MODELINGDIGITAL SCULPTINGMOTION CAPTUREUV MAPPINGCHARACTER ANIMATIONRETOPOLOGYTRADITIONAL ART