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Александр Румянцев: Портфолио

Румянцев

Александр Румянцев

Pipeline TD, CG супервайзер, CG generalist, Compositing artist, VFX Artist

На сайте: 3 года

  • Рейтинг

    2500

  • город

    Санкт-Петербург

  • Языки

    Русский, Английский, Французский

Oборудование и ПО

Реализованные проекты

Пользователь скрыл своё портфолио

О себе

Education Secondary education (graduation year 2013): School №550 with advanced study of information technology and foreign languages. Bachelor’s degree (September 2013 - July 2017): Applied Mathematics & Computer Science at Admiral Makarov State University of Maritime and Inland Shipping. Thesis: “Implementation of Hydra rendering engine in Blender software package”. Master’s degree (September 2017 - June 2020): Applied Mathematics & Computer Science (profile: Game Development Technologies) at ITMO University. Thesis: “Development of the matchmaking system for antagonistic multiplayer games”. Work experience Pipeline TD at Algous Studio (visual effects studio, ~30 employees) since July 2017 to the present. Technical team consists of 3 people. Duties description: Management of all technical aspects of the studio work pipeline: development of in-house software, also plugins, scripts and tools for DCC packages. Setup and management of cloud computing clusters for remote rendering. System administration. Problem solving. Development of documentation and instructions for studio artists and outsourcers. Systems created: Project setup management tool (settings setup for DCC packages, input-output templates etc). Project workfiles templates generation tool. Remote rendering solution (sending jobs and resources to a cloud and receiving render results). Motion design supervisor/project manager (2 big motion design projects): March 2017, an opening ceremony of “Liga Buduschego 2017” junior hockey competitions. Duties description: Development of video projection on ice and middle screens in cooperation with the director of the show (i.e art direction). Creating pre-vis stills. Gathering a team of motion designers (8 members) Assignment of tasks to the artists, supervising their work, communications with the director, quality control, format conversion according to technical requirements. Budget: 100 000 rub August-September 2017, annual festival for “Artlife” company. Duties description: Development of video backgrounds, transitions, titles etc. for screens on stage (1 x 20*12 m, 2 * 12 * 3 m), pre-production concepts, work with the director of the show (i.e art direction). Gathering a team of motion-designers (18 members, all remote). Work planning, budget planning. Pipeline management. Assignment of tasks to the artists, supervising their work, communications with the director, quality control, format conversion according to technical requirements. Work on site in co-operation with video engineer and tech team: rehearsals, show conduction. Budget: 700 000 rub. Promo video from the client that includes parts of our work: https://yadi.sk/i/aoiy8-ak3Q2JHi. Motion design artist / VFX artist as freelancer since 2013 to 2018 Performing various tasks from simple explainer videos to complex advertisements and movie shots. Digital Compositor at Algous Studio since July 2016 to July 2017. Duties description: creating visual effects for movies and TV series, CGI integration into live action video, matchmoving, development of Python scripts for the compositing department. Skills Programming (mostly Python, Bash. Fewer experience in C/C++ and C#). Computer graphics production: 3d & 2d graphics, motion design, VFX System administration (Linux, mostly Debian-based distributives) Project management for a team of 10-15 members Technologies & software Qt: PyQt, QtQuick, C++ Qt framework Flask Linux OpenGL, DirectX Docker MongoDB DCC packages: Nuke, Houdini, 3ds Max, After Effects, Blender and their programming APIs. VCS: git, svn FFmpeg Real-time game engines: Unreal Engine (blueprints), Unity Operating systems Linux (Linux Mint, Ubuntu), Windows Certificates Academic IELTS, overall score 7.0 Professional interests Computer graphics in Visual Effects industry, Pipeline and Project Management, Software development, Linux.